With this project, I wanted to learn how to animate materials in Substance Designer.
I saw this beautiful art piece https://www.artstation.com/artwork/N5WADd by Artstation artist Jan Urschel, and really thought that the ceiling looked like it should be moving, kind of like the underside of moving water.
Once I had the material set up in Substance Designer and animating in Substance Player, I made some tweaks to it and brought it into UnReal Engine to animate and render it in a scene.
I go into a little more detail about how I accomplished this in the descriptions of all the different node maps,
and a more in-depth blog post about how this project was made can be found here: (https://www.artstation.com/shanny947/blog/n898/animated-material-how-to)
Animating ceiling material video rendered in UnReal
(https://www.youtube.com/watch?v=WVwYbxJ96iI)