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Rubyshark Project MANTRA: Texturing

The Rubyshark game project MANTRA is going strong! I've been working in a volunteer capacity to texture models made by other artists on the project and to create and update the substance painter smart material generators for our other artists to use! This post includes some of the models that I've textured in the last year, one weekend at a time!
The first official DEMO of MANTRA has released! Check it out on the steam page here: https://store.steampowered.com/app/1994700/Mantra/

A collage of props, enemies, and environments I textured for the Rubyshark game project MANTRA

A collage of props, enemies, and environments I textured for the Rubyshark game project MANTRA

A textured enemy

A textured enemy

Close up texture details of a large curved desk

Close up texture details of a large curved desk

A beautiful set of barrels

A beautiful set of barrels

A textured building environment

A textured building environment

The texture for the Wall Runs

The texture for the Wall Runs

A textured high-tech console

A textured high-tech console

The updated color sets of the Substance Painter material generator I created
Check that out here: https://www.artstation.com/artwork/WKLQVG

The updated color sets of the Substance Painter material generator I created
Check that out here: https://www.artstation.com/artwork/WKLQVG