This project was made by myself, Shannon Kowalewski and Abby Pearson (https://www.artstation.com/pears416) in Unreal Engine.
It is based on this (https://www.artstation.com/artwork/WwW9G) concept art piece by Miloš Radojkić, found here on ArtStation.
Abby created the modular models in Maya and put in the lighting and particle effects in Unreal.
I created the skeleton statues in Zbrush, created the textures in Substance Designer, painted the statues in Substance Painter, and placed the models and textures into Unreal.

Comparison of main shot with original concept art by Miloš Radojkić
(https://www.artstation.com/artwork/WwW9G)