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Journey Wanderer

An early animation of mine, made in May of 2017. Based on the game Journey, I wanted to create a slightly more realistic version of the character. I started with a concept art for the piece, modeled, rigged, and animated the character and environment. There are many things I would like to do better if I re-made this project now, specifically with regards to the animation. However, I am still proud of this project and how the character model turned out. The rendered pose of the character remains my favorite part of this project!
Project was originally posted on: https://imgur.com/a/Ihfn0

Render of posed character

Render of posed character

Journey Wanderer Animation

Concept Art piece of details for character model's design

Concept Art piece of details for character model's design

Simple render of basic character

Simple render of basic character

Wireframe and Joint Rig of character

Wireframe and Joint Rig of character

Closeup render of prop knife model

Closeup render of prop knife model

I made this breakdown of my concept art image so that I could have specific notes about each part of the character to translate to the model and textures.

I made this breakdown of my concept art image so that I could have specific notes about each part of the character to translate to the model and textures.

Texture map for head-piece

Texture map for head-piece

UV Map of character's head-piece

UV Map of character's head-piece

Texture map for body

Texture map for body

UV map of body

UV map of body

Texture map for mask

Texture map for mask